Top 7 iOS Games That Made Millions

Discover what made them successful — and how you can learn from them.

Some iOS games don’t just entertain – they redefine success.

From simple puzzles to massive multiplayer hits, here are 7 iOS games that generated millions in revenue — and lessons developers can learn from them.

Game #1 – Candy Crush Saga

Revenue: $1B+ annually

What Worked: – Addictive level design – Simple, colorful UI – In-app purchases blended with gameplay

Lesson: Design with progression in mind. Make users feel rewarded at every step.

Game #2 – PUBG Mobile

Revenue: $3B+ (lifetime)

What Worked: – AAA-level graphics – Competitive multiplayer – Regular seasonal updates

Lesson: Offer immersive gameplay and keep the experience fresh with live updates.

Game #3 – Clash of Clans

Revenue: $6B+

What Worked: – Community-based gameplay – Strategic depth – Long-term player retention

Lesson: Focus on multiplayer mechanics and build communities around your game.

Game #4 – Among Us

Revenue: Spiked to millions in 2020

What Worked: – Addictive level design – Simple, colorful UI – In-app purchases blended with gameplay

Lesson: Design with progression in mind. Make users feel rewarded at every step.

Game #5 – Roblox

Revenue: $2B+ in 2023

What Worked: – User-generated content – Built-in monetization tools – Strong developer ecosystem

Lesson: Empower users to create and build — it adds stickiness and longevity.

Game #6 – Pokemon GO

Revenue: $6B+

What Worked: – Augmented Reality (AR) – Brand nostalgia – Real-world engagement

Lesson: Leverage real-world interaction and recognizable IP to elevate immersion.

Game #7 – Subway Surfers

Revenue: $150M+ (2022 alone)

What Worked: – Endless runner format – Stunning visuals – Smooth, intuitive controls

Lesson: Simplicity plus visual appeal creates long-lasting engagement on mobile.

Key Takeaways for Aspiring iOS Game Developers

– Focus on user experience over complexity – Monetization should feel natural – Regular updates keep players coming back – Community-driven or viral mechanics boost visibility Strong UI/UX can outperform heavy tech in casual games

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