If we look at it from a business and players’ perspective, the It Takes Two game is one of the most played and revenue-generating titles in the US and global market. I have personally experienced how this game is reshaping the gaming industry. With its increasing popularity, the players are actively searching for similar games to It Takes Two.
If you are a fierce gamer, then this blog is a goldmine for you. In this blog, I will walk you through the top 10 games like It Takes Two. These games have a popularity rate and are recommended by the players. So here we go.
Plenty of games are there in the gaming market; however, players still choose to play this game. What keeps them attracting is a perfect storyline, captivating characters, and short gameplay sessions. Below is a detailed form of these games.
1. A Way Out
Platforms: PlayStation 4, Xbox One, PC Developer: Hazelight Studios Release Date: March 23, 2018
Category
Details
Type of Game
Narrative-driven cooperative action-adventure
Unique Feature
Mandatory two-player co-op with split-screen gameplay (online or local)
Average Play Time
6-8 hours per full playthrough
This game is entirely dependent on the two-player collaboration, a perfect game for partners, as they find it a perfect pastime. Its low-friction multiplayer design is the centre of attraction for the US and global markets. One of the best examples of similar games to it It Takes Two.
Another best part of this game is that only one copy is required between the two players. This mechanism of the game increases the investment through social invites, a strategy many studios are now using to replicate in games like It Takes Two to reduce CAC and increase organic growth.
2. Split Fiction
Platforms: PlayStation 5, Xbox Series X|S, PC
Developer: Hazelight Studios
Release Date: 2024
Category
Details
Type of Game
Narrative-driven cooperative action-adventure
Unique Feature
Dual-world storytelling with synchronized player choices and seamless perspective shifts
Average Play Time
8-10 hours per playthrough
A perfect suite for the current-gen players, launched in 2025, it is one of the most modern and strategically relevant to it takes two other games on the market currently. Personally, from my perspective, this is exactly the kind of evolution operators should be paying attention to when evaluating games like It Takes Two in 2026.
For the publishers and developers looking to create something similar to it, Take-Two and Split Friction show how next-gen tech can be leveraged to improve co-op immersion rather than just visual fidelity.
Emotional co-op storytelling with dual-character control and modernized visuals
Average Play Time
4-6 hours per playthrough
It is a remake of A Tale of Two Sons. This game is proof that co-op doesn’t require complexity to be powerful. I have personally experienced the original and the remake versions. Without a second thought, I can confidently say the updated version brings a new layer of emotional clarity through improved animations, camera work, and environmental storytelling, elements that matter.
For the operators who seek It Takes Two similar games, this remake is a blueprint for integrating legacy IP while modernizing it for today’s audience. Short gaming sessions, high emotional payoff, and co-op-first design make it suitable for premium distribution, subscription, and curated storefront placements globally.
4. Unravel Two
Platforms: PlayStation 4, Xbox One, Nintendo Switch, PC
Developer: Coldwood Interactive
Release Date: June 9, 2018
Category
Details
Type of Game
Cooperative puzzle-platformer
Unique Feature
Physics-based co-op puzzles with tethered characters and drop-in/drop-out play
Average Play Time
6-8 hours per playthrough
This game is generally overlooked among games like It Takes Two, but trust me, it resolves major challenges in co-op design accessibility. The tether mechanic in a game always ensures that players are always connected, both mechanically and emotionally, making it ideal for couples, friends, and even parent-child play sessions.
The entrepreneurs looking for similar games to It Takes Two to balance your portfolio, or for inspiration, Unravel Two is a great example of how emotional storytelling and approachable mechanics can increase your audience without diluting the co-op experience, particularly in global markets where shared-screen is popular.
5. Portal 2
Platforms: PlayStation 3, Xbox 360, PC
Developer: Valve Corporation
Release Date: April 18, 2011
Category
Details
Type of Game
Puzzle-platformer with cooperative mode
Unique Feature
Asymmetrical co-op puzzles, voice-guided collaboration, and high replayability
Average Play Time
8-12 hours for full co-op completion
If you are looking for a timeless classic game, then you can find the Portal 2 game more suitable for you. In my opinion, working with gaming operators shows the power of asymmetrical co-op, as each player must complete challenges differently, which naturally encourages communication and problem-solving.
Being an entrepreneur, if you wish to explore games like It Takes Two for retention, accessibility, and global reach, Portal 2 is the best choice. Even today, new players discover it through collaborative challenges, showing that clever co-op design is as commercially effective as it is fun.
6. Overcooked 2
Platforms: PlayStation 4, Xbox One, Nintendo Switch, PC
Developer: Ghost Town Games
Release Date: August 7, 2018
Category
Details
Type of Game
Cooperative party simulation
Unique Feature
Fast-paced chaotic co-op cooking, scalable difficulty, and dynamic kitchens
Average Play Time
20-40 minutes per session (varies by level and group)
Overcooked 2 is a game that includes chaos and teamwork in bite-sized sessions. From my experience consulting with co-op-focused operators, this title excels in short-session engagement, making it ideal for social gatherings, streaming content, and casual mobile-to-console cross-promotion strategies.
From the business perspective, the business owners who want to expand their co-op portfolio, Overcooked 2 includes those fun repeatable mechanics combined with social play, and can achieve the same emotional buy-in as narrative-driven titles, but with lower development complexity and broader audience reach.
7. We Were Here (Series)
Platforms: PlayStation 4, Xbox One, PC
Developer: Total Mayhem Games
Release Date: First game – February 3, 2017
Category
Details
Type of Game
Cooperative puzzle-adventure
Unique Feature
Voice-only communication puzzles, asymmetric gameplay requiring collaboration
Average Play Time
2-4 hours per game (series offers multiple episodes)
Unlike traditional co-op games, this game is specially designed for next-gen gamers. It features that players can communicate through voice chat, relying entirely on coordinating to solve puzzles. If I had to advise operators from my perspective, this mechanic builds a high social stickiness, perfect for driving engagement and word-of-mouth growth in both the US and global markets.
Entrepreneurs seeking co-op games like It Takes Two, the We Were Here series shows how minimalistic design paired with strong cooperative dependency can result in social-driven gameplay, highly addictive, that resonates across diverse audiences.
Platforms: PlayStation 4, Xbox One, Nintendo Switch, PC
Developer: Studio MDHR
Release Date: September 29, 2017
Category
Details
Type of Game
Cooperative run-and-gun platformer
Unique Feature
Hand-drawn 1930s cartoon art style with drop-in/drop-out co-op
Average Play Time
10-12 hours (varies by player skill)
Cuphead might not be the exact replica of the It Takes Two game, but from a gameplay and business point of view, it deserves to be on the list. Players with a high-to low skill sets can enjoy this game peacefully.
From a business perspective, similar games to It Takes Two get successful without relying on narrative or accessibility-first design, Cuphead proves that shared challenge and mastery-based co-op can be just as effective at driving retention, loyalty, and premium sales.
9. Lovers in a Dangerous Spacetime
Platforms: PlayStation 4, Xbox One, Nintendo Switch, PC
Developer: Asteroid Base
Release Date: September 9, 2015
Category
Details
Type of Game
Cooperative action-adventure
Unique Feature
Multi-role spaceship control requires constant player coordination
Average Play Time
6-8 hours per playthrough
Lovers in a Dangerous Spacetime is a game where there is no need for narratives. Working with multiplayer-focused operators, this game is excellent at role-based co-op, where players need to constantly switch responsibilities to survive in a game.
The features that make this game more appealing for the business are that it holds a player count and accessibility. Whether played by two or four players, the mechanics naturally adapt, making it ideal for couch co-op, events, and family-friendly markets in the US and beyond.
10. Moving Out 2
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, PC
Developer: SMG Studio / DevM Games
Release Date: August 15, 2023
Category
Details
Type of Game
Cooperative physics-based simulation
Unique Feature
Chaotic co-op mechanics with accessibility-first design and assist options
Average Play Time
20-45 minutes per session (level-based progression)
Moving out 2 is a perfect example of how humor, physics, and cooperation can drive strong engagement without complex systems. From my point of view, analyzing co-op performance metrics makes it attractive for both casual players and subscription-based platforms.
If you’re looking for similar games to It Takes Two that include fun, inclusivity, and repeatable co-op mechanics, Moving Out 2 shows how approachable design can still deliver commercially successful cooperative gameplay.
Choose BR Softech For Creating Games like It Takes Two
Creating a similar game-like experience, It Takes Two needs a skilled technical team and a strategic outline of the game. Here, BR Softech stands out as a strategic game development company with the expertise and execution power to bring your vision to life.
Here are the concrete reasons why one needs to partner with BR Softech for creating dynamic games.
Deep Expertise in Co-op & Multiplayer Game Design
Proven Technology & Performance
Global Perspective, Local Reach
Business-Driven Development Approach
End-to-End Support
Final Words
Undoubtedly, It Takes Two is a very successful game that attracts the maximum number of people. Today’s players are now very smart; they want shared experiences, emotional connection, and meaningful collaboration, and the demand for games like It Takes Two continues to grow across the US and global gaming markets.
Selecting an appropriate gaming partner is where most gaming businesses either accelerate or stall. From my point of view, BR Softech brings together the technical expertise, creative understanding, and business-first mindset required to build it takes two similar games that truly resonate with modern audiences.
Ready to Create Your Own It Takes Two-Style Game?
Whether you want a story-driven co-op game or a fun physics-based multiplayer experience,
BR Softech delivers end-to-end game development solutions built for engagement, retention, and scalability.
What makes co-op games like It Takes Two retain players longer than solo games?
Co-op games like It Takes Two retain players longer because they replace solo progression with shared goals. Players stay engaged to avoid letting their partner down, which increases completion rates, replay value, and long-term retention, key metrics for gaming operators in competitive markets like the US.
How can studios lower user acquisition costs with games like It Takes Two?
Studios can lower UA costs by designing it takes two similar games that encourage social invites and partner dependency. Features like friend passes, couch co-op, and shared progression turn existing players into organic acquisition channels, significantly reducing paid marketing reliance.
How can smaller studios compete with AAA titles using co-op games like It Takes Two?
Smaller studios can compete by focusing on emotion-driven co-op design instead of scale. Many successful it take two other games rely on strong mechanics, storytelling, and accessibility rather than large budgets, allowing indie studios to achieve high retention and visibility.
What are the biggest mistakes studios make when building games like It Takes Two?
The biggest mistake is treating co-op as an add-on instead of a foundation. Similar games to It Takes Two fail when solo play is prioritized, and co-op feels optional, leading to fragmented experiences and lower engagement.
What is the safest way for businesses to invest in co-op games like It Takes Two?
The safest approach is starting with mid-scope co op games like It Takes Two that prioritize strong mechanics over massive content volume. This reduces development risk while still delivering high retention, especially when paired with proven engines like Unity or Unreal.
Why do games similar to It Takes Two perform well in global markets?
Similar games to It Takes Two rely on universal emotions, teamwork, trust, and shared success, rather than language-heavy systems. This makes them easier to localize and culturally adapt, driving stronger performance across North America, Europe, and emerging gaming regions.
Nitin Garg is a seasoned tech entrepreneur and the visionary founder of BR Softech, a globally recognized leader in game development. With over 13 years of industry experience, he has been instrumental in transforming BR Softech into a powerhouse of innovation, offering cutting-edge solutions in Video Games, Blockchain Games, NFT Game Development, and card games like Poker, Rummy, and Teen Patti.
Nitin’s deep expertise in emerging technologies, combined with a sharp business acumen, has helped position BR Softech as a trusted name in the international gaming arena. Under his leadership, BR Softech has built a global clientele of 3,000+ satisfied customers and scaled a dedicated in-house team of 180+ skilled professionals.